STINGEDER, K. H. Rezension: Clans, Gilden und Gamefamilies – Soziale Prozesse in Computerspielgemeinschaften: von Geisler, Martin (2009). Medienimpulse, [S. l.], v. 51, n. 1, 2013. DOI: 10.21243/mi-01-13-23. Disponível em: https://journals.univie.ac.at/index.php/mp/article/view/mi495. Acesso em: 25 mai. 2022.