Video Game Literacy

Exploring new paradigms and new educational activities

Autor/innen

  • Damiano Felini

DOI:

https://doi.org/10.21243/mi-04-10-03

Schlagworte:

literacy; media literacy; video game; curriculum design

Downloads

Veröffentlicht

2010-12-20

Zitationsvorschlag

Felini, D. (2010). Video Game Literacy: Exploring new paradigms and new educational activities. Medienimpulse, 48(4). https://doi.org/10.21243/mi-04-10-03